![]() So, we have a few Boss’s Orders to fill that gap. As nice as it would be, you can’t rely solely on Dark Signal for your gust effects - realistically, you’re likely to only be able to use it once per match. In addition, we also have two Boss's Orders, despite the fact that we play Umbreon VMAX. Our Supporter counts are the standard four Marnie and Professor's Research, as they remain the best options in the game. ![]() You can also use it early to help speed up your setup if you otherwise aren’t finding enough Houndour. The one Crobat V serves its typical role as the emergency draw out. I haven’t gone that far due to the Prize issues associated with playing a one-of, but it goes to further illustrate the point that you can do quite well with the thinner Pokemon VMAX counts. Some more recent builds have taken this to an even further extreme, and replaced one of the Single Strike Urshifu VMAX with a copy of Ordinary Rod. While it’s certainly not optimal if you’re forced to discard your only Single Strike Urshifu VMAX, doing so doesn’t mean that you’re out of the game. One of the keys here, as I’ll be going over in the strategy section, is that you don’t actually need to use your Pokemon VMAX in most cases. With no Pokemon recovery, this can be a bit awkward if we’re forced to discard one of our Pokemon VMAX, but you typically won’t use more than one of each Pokemon VMAX so two is sufficient in most cases. For our attackers, we go a bit thinner with 3-2 lines of each. While it is pretty rare that we will have more than three Houndoom in play, having four protects us in case one is in the Prize, and makes finding it a bit easier than if we were to only play three. Since Houndoom is critical to the function of our deck, we play a full 4-4 line. Aside from the one Tool Jammer, we don’t have any tech cards the base strategy is strong enough that we can focus on consistency. My list here admittedly isn’t anything groundbreaking - most lists I’ve seen are within a few cards of this one - but I would consider it optimal in terms of its card counts. Trainers (32)4x Professor's Research ( SWSH1 #178)4x Marnie ( SWSH1 #169)2x Boss's Orders ( SWSH45 #58)4x Quick Ball ( SWSH1 #179)4x Evolution Incense ( SWSH1 #163)4x Urn of Vitality ( SWSH5 #139)3x Great Ball ( SWSH35 #52)2x Air Balloon ( SWSH1 #156)1x Tool Jammer ( SWSH5 #136)4x Tower of Darkness ( SWSH5 #137)Įnergy (9)4x Single Strike Energy ( SWSH5 #141)4x Capture Energy ( SWSH2 #171)1x Fighting Energy ( SWSH6 #233) Pokemon (19)2x Single Strike Urshifu VMAX ( SWSH5 #86)3x Single Strike Urshifu V ( SWSH5 #85)2x Umbreon VMAX ( SWSH7 #95)3x Umbreon V ( SWSH7 #94)4x Houndoom ( SWSH5 #96)4x Houndour ( SWSH5 #95)1x Crobat V ( SWSH3 #104) If that sounds pretty good, that’s because it is! To start things off, here’s my list for Single Strike Urshifu VMAX: Decklist and Explanation Combine those three Pokemon, and you have a fast, hard-hitting deck, with built in gust support and few weaknesses. Umbreon VMAX makes things even easier with its Dark Signal Ability, ensuring that you can KO the target of your choice. ![]() Houndoom’s Single Strike Roar provides consistent Energy acceleration, so that the deck can hit fast and start getting Knock Outs as early as turn 2. ![]() ![]() In a format where Pokemon VMAX are prevalent, having the ability to deal 320+ damage is a tremendous advantage, and it is this advantage that gives Single Strike Urshifu VMAX its strength. To accomplish this, the archetype uses hard-hitting attackers along with positive damage modifiers, so that no Pokemon is out of OHKO range. The main plan for Single Strike decks as you might expect, is to get OHKOs. The addition of Umbreon VMAX to this deck has been a game changer - not only does it shore up Single Strike Urshifu VMAX’s Weakness to Psychic-type, but its Ability is one of the strongest in the game, especially for a direct-damage deck like Single Strike Urshifu VMAX. Compared to the other Single Strike decks (Tornadus VMAX, Non-Pokemon V Single Strike Urshifu, and Umbreon VMAX sans Urshifu), this build has been the strongest, mostly thanks to the higher damage of G-Max One Blow. While there are a few different ways to play Single Strike, the deck I’ve found to be the best is also the one that’s seen the most tournament success: Single Strike Urshifu VMAX / Umbreon VMAX / Houndoom. I had dabbled with the Single Strike archetype somewhat during the Chilling Reign format - Tornadus VMAX was one of my go-to decks then - so I was quite happy when Evolving Skies made the archetype a lot stronger! Now, rather than being an off-meta choice, Single Strike has established itself as one of the top decks in Standard. Hello everyone! In today’s article, I’m going to be going over Single Strike, as it is one of my favorite archetypes in the new post-rotation meta. ![]()
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